UX/UI Designer

Interfaces people understand at a glance

I’m an independent UX/UI designer who takes products from messy research notes to pixel-precise, ship-ready screens. I care about the flow, the grid, and the tiny states most people never notice — because that’s where usable turns into effortless.

Services

What I can help with

Most engagements fall into one of four shapes. Whatever the brief, the goal is the same: an interface that’s clear on the first try, consistent on every screen, and genuinely a pleasure to use.

End-to-end UX/UI design

From discovery to high-fidelity UI — user research, flows, wireframes, interactive prototypes, and the polished screens engineers build from. Typical engagement runs six to twelve weeks.

Design systems & UI kits

Color, type, spacing, and component libraries with tokens that let several teams build consistently and ship faster. Includes a Figma-to-code workflow and contribution guidelines.

Accessibility & UI audits

A structured review against WCAG 2.2 AA plus a heuristic pass on hierarchy, contrast, and states — delivered as prioritised fixes with before-and-after screens.

Flow & interface redesigns

A focused sprint on one broken journey — checkout, onboarding, or a dense dashboard — reshaped and re-styled against a clear before-and-after metric.

Have an interface to fix or build?

Tell me a little about it — the product, the timeline, the budget, and what success looks like. I read every message and reply within a few business days.

How I work

From research to pixels, in the open

Whatever the project, the shape of the work stays the same: understand the user, design the flow, then sweat the interface until every state feels obvious. I’d rather ship one screen that clearly works than five that might.

Research & define

Interviews, usability tests, and journey maps before any pixels. I frame the real problem, map the flow, and agree on the one metric that tells us whether the redesign worked.

Wireframe to high-fidelity UI

Low-fi structure first, then interactive prototypes and pixel-precise screens on a real grid — with every empty, loading, and error state designed, not left to chance.

Handoff & measure

Tokens, specs, and annotated components engineers can build without guessing. After launch we check the number we agreed on and iterate rather than declare victory.

Sticky notes and user journey maps on a studio wall
Close-up of a laptop showing a high-fidelity UI wireframe grid

Kind words

What clients say

A few notes from the people I’ve partnered with. These are neutral placeholder testimonials — replace them with your own once you gather them.

The redesign paid for itself in a quarter. The new interface made the confusing screens obvious, and the team finally had a shared visual language to build on.
Product LeadLumen Financial
Rigorous, calm, and genuinely collaborative. The UI kit and handoff were the cleanest I’ve seen — engineers built straight from the tokens with almost no back-and-forth.
Engineering ManagerAtlas SaaS
Sat with our sellers, watched them struggle, and came back with screens that were obviously better. Onboarding that used to take days now takes minutes.
FounderGrove
Currently booking projects for the next quarter.